A new public demo has been released. There were a lot of changes “under the hood”, but the main visible difference is the changes I made to dungeon vision code.
After working on dungeons and the public demo, I’ve gone to work on other areas of the game. I’ve added code to allow the player to obtain a ship, and am adding cities and other content only reachable by ship. Next will likely be seamonsters and combat from aboard the ship.
This site will serve as a place for news, screenshots and test ROMs for my upcoming RPG for the Atari 2600: Penult.